package com.imageim.yimirror.common.ui.drawbody;

/**
 * Created by Bruce.Zhou on 2018/9/17 15:08.
 * Email: 907160968@qq.com
 */

public class BodyPoint {
    private float x;
    private float y;
    private int status; // 绘制状态 0未开始，1已开始，2已完成
    private int smallCircleRadius = 10;
    private int bigCircleRadius = 23;
    private int alpha = 128;
    private boolean brightUp = true; // true从暗到亮
    private int indicatorStatus; // 状态 0未开始，1已开始，2已完成

    public BodyPoint(float x, float y) {
        this.x = x;
        this.y = y;
        this.status = PointStatus.STATUS_UNSTART;
        this.indicatorStatus = IndicatorStatus.STATUS_UNSTART;
    }

    public float getX() {
        return x;
    }

    public void setX(float x) {
        this.x = x;
    }

    public float getY() {
        return y;
    }

    public void setY(float y) {
        this.y = y;
    }

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }

    public int getIndicatorStatus() {
        return indicatorStatus;
    }

    public void setIndicatorStatus(int indicatorStatus) {
        this.indicatorStatus = indicatorStatus;
    }

    public int getSmallCircleRadius() {
        return smallCircleRadius;
    }

    public void setSmallCircleRadius(int smallCircleRadius) {
        this.smallCircleRadius = smallCircleRadius;
    }

    public int getBigCircleRadius() {
        return bigCircleRadius;
    }

    public void setBigCircleRadius(int bigCircleRadius) {
        this.bigCircleRadius = bigCircleRadius;
    }

    public int getAlpha() {
        return alpha;
    }

    public void setAlpha(int alpha) {
        this.alpha = alpha;
    }

    public boolean isBrightUp() {
        return brightUp;
    }

    public void setBrightUp(boolean brightUp) {
        this.brightUp = brightUp;
    }
}
